The straightforward ninja curve: Play triggers on cheap bodies, Kickstart openers, and a Nightclaw–Tekko Assassin top end that punishes every ally death the mid-game banked.





DeathSomething happens when this unit dies.
PlaySomething happens when you play this unit from your hand.
PlaySomething happens when you play this unit from your hand.
PlaySomething happens when you play this unit from your hand.
avenge-x
KickstartSomething happens at the start of Combat.
DeathSomething happens when this unit dies.






Shade and Straw Hat Wanderer win early scraps; Zen Code's Play trigger makes every re-buy profitable.



Phantom and Undercover Assailant keep tempo while goldens finish. Sell dead weight into Scarlet Bladedancer when tier 4 opens.



Nightclaw's Avenge cashes in every death this deck naturally produces. Final board: Golden Straw Hat Wanderer, Golden Zen Code, Undercover Assailant, Scarlet Bladedancer

